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Winded (2024)

Created as part of Texas A&M's Summer Industry Course in collaboration with Stray Vista Studios.

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As Production Designer, I was in charge of leading the art direction for the Unreal environment as well as the practical costuming, set dressing and props. I created the layout of unreal environment and arranged the foliage. I also surfaced the Windmill and Story Boarded the entire sequence.

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