top of page
TUNNEL VISION (2022)
Tunnel Vision is a demo 3D puzzle game created by me, Chris Bruns, Sydney Lemmon, Thomas Winston and Rachel Barner in Fall 2022 for our first studio class.
It was an extremely rewarding project, as we had very little experience creating in 3d and working in Unreal Engine. In this game, the player navigates puzzles and collects paper scraps to escape the subway into a hidden resistance base. I served as Lead UIUX Artist, and assisted in modeling, surfacing, concept and story development.
bottom of page